
01 · SDG 3
Health & Well-being
Access · prevention · mental well-being
Products that make care easier to reach, help people catch problems early, or support their mental well-being.
Build what matters.
Turn a real problem into a working product, then test it with real users and prove its value.
A 72-hour championship: two days building online, then the final in person at Zewail City.
Apply on your own first, then add your team if you have one.
Applications close in12days20 October 2026
Who it's for
It's built for product people.
Product designers, product managers and developers are at the core. Researchers, analysts, product owners and founders build with them too. Apply on your own or with your team.
In 2025, UX League brought 200+ designers and product thinkers together in Alexandria, Mansoura and Cairo. Teams built strong, user-centred concepts. Then the journey ended at the prototype.
“We don't want to stop at prototypes. We want to build, launch, and prove real-world impact.”
So this season goes further. You build, launch and validate a working product with real users, inside 72 hours.
Products League is a yearly championship organised by UX Breakfast. Product designers, product managers, developers and AI builders take one real problem, build a working product and prove its value with the people it's for.

AI lowered the barrier.
Strategy, design, development and validation used to need separate teams. AI tools now close much of that gap. You still own the product.
The problems are close to home.
Every track starts from a local problem, tied to the UN Sustainable Development Goals.
Proof beats polish.
Teams are judged on what real users did with their product.
Pick one track, then one real problem inside it, starting from the people it affects. Each track follows the UN Sustainable Development Goals.

01 · SDG 3
Access · prevention · mental well-being
Products that make care easier to reach, help people catch problems early, or support their mental well-being.

02 · SDG 4 + 8
Learning · upskilling · employability
Products that help people learn, pick up new skills, or find and keep good work.

03 · SDG 9 + 11 + 13
Mobility · accessibility · resilient cities
Products that make it easier to get around, open the city up to more people, or help it cope with a changing climate.

04 · SDG 12 + 13
Waste · reuse · responsible consumption
Products that cut waste, keep things in use for longer, or make the responsible choice the easy one.
Not sure which track fits? Pick the one where you can reach real users fastest. The sprint ends with evidence, not slides.
Independent. Not affiliated with or endorsed by the United Nations.
Three happen online; the final is in person at Zewail City. Anything marked TBC is still being confirmed.
Stage 01
10–20 October 2026Online
Apply on your own or with your team, pick a track and name the problem you want to solve.
Applications are already open. The official opening is 10 October 2026.
Happening nowStage 02
20 October 2026Online
Every application is read against one rubric. Accepted applicants confirm their place within 48 hours.
Still aheadStage 03
29–30 October 2026Days 1–2 · Online
Build the product with AI and partner tools, launch it to real users and collect real signals.
Still aheadStage 04
31 October 2026 (expected)Day 3 · Zewail City
Bring the working product and its evidence. Judges score user value and name the winners.
Still aheadTeams chase real signals: a first user, a sign-up, a booking, a transaction. A pitch deck is not the goal.
2 daysOnline
Final dayOffline
The 72 hours: two days building and launching online, then the final day in person at Zewail City.
Reviewers score every application from 1 to 5 on five criteria, against the descriptions below. Write yours with the 5s in mind.
Open a criterion to see what a 1 and a 3 look like.
Use AI and modern build tools to move faster through research, design, development and testing. In the end, what counts is the product, the evidence from its users and what your team learned.
Use it anywhere.Research, design, code and testing: use AI wherever it saves your team time.
No AI feature needed.Your product doesn't need AI inside it. Judges look at what users did with it.
You own the result.Check what AI gives you. Your team is responsible for the product's quality.
Practitioners from product teams across Egypt coach the teams and judge the final.
Mentors guide teams through the two online days, challenge assumptions and unblock the build.
Judges evaluate each finalist's product, evidence and potential, in person at the final in Zewail City, and pick the winners.
Want to mentor or judge this season?
Write to community@uxbreakfast.com
Zewail City of Science, Technology and Innovation, in 6th of October City, Giza.
Photo: Tasneemalinaguib, via Wikimedia Commons, CC BY-SA 4.0. Resized.
Organised by
A community for designers and product people to learn by doing, share real experiences and build meaningful industry connections. Its last league brought 200+ designers and product thinkers together in Alexandria, Mansoura and Cairo.

Companies and communities backing the teams with tools, knowledge and reach.
Bring your product, tools or expertise to Products League 2026. We shape each partnership around what you bring and share the partner deck on request.
Who can apply, what it costs, how selection works and what happens on each day.
Still have a question?
Write to us and the organisers will reply.
Apply on your own or with your team. Places at the final are limited.
The final: 31 October 2026 (expected) · Zewail City